20 lines
386 B
C++
20 lines
386 B
C++
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/*
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* Copyright (C) 2022 The LineageOS Project
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*
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* SPDX-License-Identifier: Apache-2.0
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*/
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#include <compositionengine/UdfpsExtension.h>
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#include <display/drm/sde_drm.h>
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uint32_t getUdfpsZOrder(uint32_t z, bool touched) {
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if (touched) {
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z |= FOD_PRESSED_LAYER_ZORDER;
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}
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return z;
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}
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uint64_t getUdfpsUsageBits(uint64_t usageBits, bool) {
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return usageBits;
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}
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