/* * Copyright (C) 2017 The LineageOS Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "android.hardware.light@2.0-service.berlna" #include #include "Light.h" #include namespace android { namespace hardware { namespace light { namespace V2_0 { namespace implementation { #define LEDS "/sys/class/leds/" #define LCD_LED LEDS "lcd-backlight/" #define CHARGING_LED LEDS "charging/" #define BRIGHTNESS "brightness" #define BREATH "breath" #define DELAY_OFF "delay_off" #define DELAY_ON "delay_on" /* * Write value to path and close file. */ static void set(std::string path, std::string value) { std::ofstream file(path); if (!file.is_open()) { ALOGE("failed to write %s to %s", value.c_str(), path.c_str()); return; } file << value; } static void set(std::string path, int value) { set(path, std::to_string(value)); } static uint32_t rgbToBrightness(const LightState& state) { uint32_t color = state.color & 0x00ffffff; return ((77 * ((color >> 16) & 0xff)) + (150 * ((color >> 8) & 0xff)) + (29 * (color & 0xff))) >> 8; } static void handleBacklight(const LightState& state) { uint32_t brightness = rgbToBrightness(state); set(LCD_LED BRIGHTNESS, brightness); } static void handleNotification(const LightState& state) { uint32_t alpha, brightness; /* * Extract brightness from AARRGGBB. */ alpha = (state.color >> 24) & 0xFF; brightness = rgbToBrightness(state); /* * Scale brightness if the Alpha brightness is not 0xFF. */ if (alpha != 0xFF) brightness = (brightness * alpha) / 0xFF; /* Disable blinking. */ set(CHARGING_LED BREATH, 0); if (state.flashMode == Flash::TIMED) { /* Set LED */ set(CHARGING_LED DELAY_OFF, state.flashOffMs); set(CHARGING_LED DELAY_ON, state.flashOnMs); /* Enable blinking. */ set(CHARGING_LED BREATH, 1); } else { set(CHARGING_LED BRIGHTNESS, brightness); } } static std::map> lights = { {Type::BACKLIGHT, handleBacklight}, {Type::BATTERY, handleNotification}, {Type::NOTIFICATIONS, handleNotification}, {Type::ATTENTION, handleNotification}, }; Light::Light() {} Return Light::setLight(Type type, const LightState& state) { auto it = lights.find(type); if (it == lights.end()) { return Status::LIGHT_NOT_SUPPORTED; } /* * Lock global mutex until light state is updated. */ std::lock_guard lock(globalLock); it->second(state); return Status::SUCCESS; } Return Light::getSupportedTypes(getSupportedTypes_cb _hidl_cb) { std::vector types; for (auto const& light : lights) types.push_back(light.first); _hidl_cb(types); return Void(); } } // namespace implementation } // namespace V2_0 } // namespace light } // namespace hardware } // namespace android