73 lines
2.3 KiB
Java
73 lines
2.3 KiB
Java
/*
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* Copyright (C) 2018 The LineageOS Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package org.lineageos.settings.device;
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import android.content.Context;
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import android.media.AudioManager;
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import android.os.VibrationEffect;
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import android.os.Vibrator;
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import android.view.KeyEvent;
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import com.android.internal.os.DeviceKeyHandler;
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public class KeyHandler implements DeviceKeyHandler {
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private static final String TAG = KeyHandler.class.getSimpleName();
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// Slider key codes
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private static final int MODE_NORMAL = 601;
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private static final int MODE_VIBRATION = 602;
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private static final int MODE_SILENCE = 603;
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private final Context mContext;
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private final AudioManager mAudioManager;
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private final Vibrator mVibrator;
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public KeyHandler(Context context) {
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mContext = context;
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mAudioManager = mContext.getSystemService(AudioManager.class);
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mVibrator = mContext.getSystemService(Vibrator.class);
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}
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public KeyEvent handleKeyEvent(KeyEvent event) {
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int scanCode = event.getScanCode();
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switch (scanCode) {
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case MODE_NORMAL:
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mAudioManager.setRingerModeInternal(AudioManager.RINGER_MODE_NORMAL);
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break;
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case MODE_VIBRATION:
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mAudioManager.setRingerModeInternal(AudioManager.RINGER_MODE_VIBRATE);
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break;
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case MODE_SILENCE:
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mAudioManager.setRingerModeInternal(AudioManager.RINGER_MODE_SILENT);
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break;
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default:
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return event;
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}
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doHapticFeedback();
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return null;
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}
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private void doHapticFeedback() {
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if (mVibrator != null && mVibrator.hasVibrator()) {
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mVibrator.vibrate(VibrationEffect.createOneShot(50,
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VibrationEffect.DEFAULT_AMPLITUDE));
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}
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}
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}
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