dma-buf: Update cpu access documentation

- Again move the information relevant for driver writers next to the
  callbacks.
- Put the overview and userspace interface documentation into a DOC:
  section within the code.
- Remove the text that mmap needs to be coherent - since the
  DMA_BUF_IOCTL_SYNC landed that's no longer the case. But keep the text
  that for pte zapping exporters need to adjust the address space.
- Add a FIXME that kmap and the new begin/end stuff used by the SYNC
  ioctl don't really mix correctly. That's something I just realized
  while doing this doc rework.
- Augment function and structure docs like usual.

Cc: [email protected]
Cc: Jonathan Corbet <[email protected]>
Cc: Sumit Semwal <[email protected]>
Signed-off-by: Daniel Vetter <[email protected]>
Signed-off-by: Sumit Semwal <[email protected]>
  [sumits: fix cosmetic issues]
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
This commit is contained in:
Daniel Vetter 2016-12-09 19:53:08 +01:00 • committed by Sumit Semwal
commit 0959a1683d
4 changed files with 211 additions and 221 deletions

View file

@ -640,6 +640,122 @@ void dma_buf_unmap_attachment(struct dma_buf_attachment *attach,
}
EXPORT_SYMBOL_GPL(dma_buf_unmap_attachment);
/**
* DOC: cpu access
*
* There are mutliple reasons for supporting CPU access to a dma buffer object:
*
* - Fallback operations in the kernel, for example when a device is connected
* over USB and the kernel needs to shuffle the data around first before
* sending it away. Cache coherency is handled by braketing any transactions
* with calls to dma_buf_begin_cpu_access() and dma_buf_end_cpu_access()
* access.
*
* To support dma_buf objects residing in highmem cpu access is page-based
* using an api similar to kmap. Accessing a dma_buf is done in aligned chunks
* of PAGE_SIZE size. Before accessing a chunk it needs to be mapped, which
* returns a pointer in kernel virtual address space. Afterwards the chunk
* needs to be unmapped again. There is no limit on how often a given chunk
* can be mapped and unmapped, i.e. the importer does not need to call
* begin_cpu_access again before mapping the same chunk again.
*
* Interfaces::
* void \*dma_buf_kmap(struct dma_buf \*, unsigned long);
* void dma_buf_kunmap(struct dma_buf \*, unsigned long, void \*);
*
* There are also atomic variants of these interfaces. Like for kmap they
* facilitate non-blocking fast-paths. Neither the importer nor the exporter
* (in the callback) is allowed to block when using these.
*
* Interfaces::
* void \*dma_buf_kmap_atomic(struct dma_buf \*, unsigned long);
* void dma_buf_kunmap_atomic(struct dma_buf \*, unsigned long, void \*);
*
* For importers all the restrictions of using kmap apply, like the limited
* supply of kmap_atomic slots. Hence an importer shall only hold onto at
* max 2 atomic dma_buf kmaps at the same time (in any given process context).
*
* dma_buf kmap calls outside of the range specified in begin_cpu_access are
* undefined. If the range is not PAGE_SIZE aligned, kmap needs to succeed on
* the partial chunks at the beginning and end but may return stale or bogus
* data outside of the range (in these partial chunks).
*
* Note that these calls need to always succeed. The exporter needs to
* complete any preparations that might fail in begin_cpu_access.
*
* For some cases the overhead of kmap can be too high, a vmap interface
* is introduced. This interface should be used very carefully, as vmalloc
* space is a limited resources on many architectures.
*
* Interfaces::
* void \*dma_buf_vmap(struct dma_buf \*dmabuf)
* void dma_buf_vunmap(struct dma_buf \*dmabuf, void \*vaddr)
*
* The vmap call can fail if there is no vmap support in the exporter, or if
* it runs out of vmalloc space. Fallback to kmap should be implemented. Note
* that the dma-buf layer keeps a reference count for all vmap access and
* calls down into the exporter's vmap function only when no vmapping exists,
* and only unmaps it once. Protection against concurrent vmap/vunmap calls is
* provided by taking the dma_buf->lock mutex.
*
* - For full compatibility on the importer side with existing userspace
* interfaces, which might already support mmap'ing buffers. This is needed in
* many processing pipelines (e.g. feeding a software rendered image into a
* hardware pipeline, thumbnail creation, snapshots, ...). Also, Android's ION
* framework already supported this and for DMA buffer file descriptors to
* replace ION buffers mmap support was needed.
*
* There is no special interfaces, userspace simply calls mmap on the dma-buf
* fd. But like for CPU access there's a need to braket the actual access,
* which is handled by the ioctl (DMA_BUF_IOCTL_SYNC). Note that
* DMA_BUF_IOCTL_SYNC can fail with -EAGAIN or -EINTR, in which case it must
* be restarted.
*
* Some systems might need some sort of cache coherency management e.g. when
* CPU and GPU domains are being accessed through dma-buf at the same time.
* To circumvent this problem there are begin/end coherency markers, that
* forward directly to existing dma-buf device drivers vfunc hooks. Userspace
* can make use of those markers through the DMA_BUF_IOCTL_SYNC ioctl. The
* sequence would be used like following:
*
* - mmap dma-buf fd
* - for each drawing/upload cycle in CPU 1. SYNC_START ioctl, 2. read/write
* to mmap area 3. SYNC_END ioctl. This can be repeated as often as you
* want (with the new data being consumed by say the GPU or the scanout
* device)
* - munmap once you don't need the buffer any more
*
* For correctness and optimal performance, it is always required to use
* SYNC_START and SYNC_END before and after, respectively, when accessing the
* mapped address. Userspace cannot rely on coherent access, even when there
* are systems where it just works without calling these ioctls.
*
* - And as a CPU fallback in userspace processing pipelines.
*
* Similar to the motivation for kernel cpu access it is again important that
* the userspace code of a given importing subsystem can use the same
* interfaces with a imported dma-buf buffer object as with a native buffer
* object. This is especially important for drm where the userspace part of
* contemporary OpenGL, X, and other drivers is huge, and reworking them to
* use a different way to mmap a buffer rather invasive.
*
* The assumption in the current dma-buf interfaces is that redirecting the
* initial mmap is all that's needed. A survey of some of the existing
* subsystems shows that no driver seems to do any nefarious thing like
* syncing up with outstanding asynchronous processing on the device or
* allocating special resources at fault time. So hopefully this is good
* enough, since adding interfaces to intercept pagefaults and allow pte
* shootdowns would increase the complexity quite a bit.
*
* Interface::
* int dma_buf_mmap(struct dma_buf \*, struct vm_area_struct \*,
* unsigned long);
*
* If the importing subsystem simply provides a special-purpose mmap call to
* set up a mapping in userspace, calling do_mmap with dma_buf->file will
* equally achieve that for a dma-buf object.
*/
static int __dma_buf_begin_cpu_access(struct dma_buf *dmabuf,
enum dma_data_direction direction)
{
@ -665,6 +781,10 @@ static int __dma_buf_begin_cpu_access(struct dma_buf *dmabuf,
* @dmabuf: [in] buffer to prepare cpu access for.
* @direction: [in] length of range for cpu access.
*
* After the cpu access is complete the caller should call
* dma_buf_end_cpu_access(). Only when cpu access is braketed by both calls is
* it guaranteed to be coherent with other DMA access.
*
* Can return negative error values, returns 0 on success.
*/
int dma_buf_begin_cpu_access(struct dma_buf *dmabuf,
@ -697,6 +817,8 @@ EXPORT_SYMBOL_GPL(dma_buf_begin_cpu_access);
* @dmabuf: [in] buffer to complete cpu access for.
* @direction: [in] length of range for cpu access.
*
* This terminates CPU access started with dma_buf_begin_cpu_access().
*
* Can return negative error values, returns 0 on success.
*/
int dma_buf_end_cpu_access(struct dma_buf *dmabuf,