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https://github.com/BobTheBlinker/android_kernel_motorola_sm6375.git
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Fix common misspellings
Fixes generated by 'codespell' and manually reviewed. Signed-off-by: Lucas De Marchi <[email protected]>
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2463 changed files with 4252 additions and 4252 deletions
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@ -358,7 +358,7 @@ static irqreturn_t snd_ps3_interrupt(int irq, void *dev_id)
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* filling dummy data, serial automatically start to
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* consume them and then will generate normal buffer
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* empty interrupts.
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* If both buffer underflow and buffer empty are occured,
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* If both buffer underflow and buffer empty are occurred,
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* it is better to do nomal data transfer than empty one
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*/
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snd_ps3_program_dma(card,
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@ -125,7 +125,7 @@
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transfers. Any interrupts associated with the canceled transfers
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will occur as if the transfer had finished.
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Since this bit is designed to recover from DMA related issues
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which are caused by unpredictable situations, it is prefered to wait
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which are caused by unpredictable situations, it is preferred to wait
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for normal DMA transfer end without using this bit.
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*/
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#define PS3_AUDIO_CONFIG_CLEAR (1 << 8) /* RWIVF */
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@ -316,13 +316,13 @@ DISABLED=Interrupt generation disabled.
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/*
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Audio Port Interrupt Status Register
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Indicates Interrupt status, which interrupt has occured, and can clear
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Indicates Interrupt status, which interrupt has occurred, and can clear
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each interrupt in this register.
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Writing 1b to a field containing 1b clears field and de-asserts interrupt.
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Writing 0b to a field has no effect.
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Field vaules are the following:
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0 - Interrupt hasn't occured.
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1 - Interrupt has occured.
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0 - Interrupt hasn't occurred.
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1 - Interrupt has occurred.
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31 24 23 16 15 8 7 0
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@ -473,7 +473,7 @@ Channel N is out of action by setting 0 to asoen.
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/*
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Sampling Rate
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Specifies the divide ratio of the bit clock (clock output
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from bclko) used by the 3-wire Audio Output Clock, whcih
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from bclko) used by the 3-wire Audio Output Clock, which
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is applied to the master clock selected by mcksel.
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Data output is synchronized with this clock.
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*/
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@ -756,7 +756,7 @@ The STATUS field can be used to monitor the progress of a DMA request.
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DONE indicates the previous request has completed.
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EVENT indicates that the DMA engine is waiting for the EVENT to occur.
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PENDING indicates that the DMA engine has not started processing this
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request, but the EVENT has occured.
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request, but the EVENT has occurred.
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DMA indicates that the data transfer is in progress.
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NOTIFY indicates that the notifier signalling end of transfer is being written.
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CLEAR indicated that the previous transfer was cleared.
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@ -824,7 +824,7 @@ AUDIOFIFO = Audio WriteData FIFO,
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/*
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PS3_AUDIO_DMASIZE specifies the number of 128-byte blocks + 1 to transfer.
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So a value of 0 means 128-bytes will get transfered.
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So a value of 0 means 128-bytes will get transferred.
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31 24 23 16 15 8 7 0
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