vermilion.c: use ALIGN(), not __ALIGN_MASK()

__ALIGN_MASK() is an internal implementation detail of ALIGN().  Let's not
needlessly fatten the interface in this driver.

[[email protected]: fix it]
Cc: Alan Hourihane <[email protected]>
Cc: "Antonino A. Daplas" <[email protected]>
Cc: FUJITA Tomonori <[email protected]>
Signed-off-by: Andrew Morton <[email protected]>
Signed-off-by: Linus Torvalds <[email protected]>
This commit is contained in:
Andrew Morton 2008-02-06 01:39:16 -08:00 • committed by Linus Torvalds
commit 2e9750272c

View file

@ -651,7 +651,7 @@ static int vmlfb_check_var_locked(struct fb_var_screeninfo *var,
return -EINVAL;
}
pitch = __ALIGN_MASK((var->xres * var->bits_per_pixel) >> 3, 0x3F);
pitch = ALIGN((var->xres * var->bits_per_pixel) >> 3, 0x40);
mem = pitch * var->yres_virtual;
if (mem > vinfo->vram_contig_size) {
return -ENOMEM;
@ -785,8 +785,7 @@ static int vmlfb_set_par_locked(struct vml_info *vinfo)
int clock;
vinfo->bytes_per_pixel = var->bits_per_pixel >> 3;
vinfo->stride =
__ALIGN_MASK(var->xres_virtual * vinfo->bytes_per_pixel, 0x3F);
vinfo->stride = ALIGN(var->xres_virtual * vinfo->bytes_per_pixel, 0x40);
info->fix.line_length = vinfo->stride;
if (!subsys)