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msm: vidc: recalculate buffer counts based on frame rate
Encoder buffer requirement changes based on frame rate or operating rate (HFR/HSR usecase) and hence recalculate buffer counts when client set frame rate or operating rate. Change-Id: I7b421524f319a4fde8b153dcd5c3bde123c5ccf9 Signed-off-by: Maheshwar Ajja <majja@codeaurora.org>
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@ -1517,6 +1517,8 @@ int msm_venc_s_ctrl(struct msm_vidc_inst *inst, struct v4l2_ctrl *ctrl)
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break;
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case V4L2_CID_MPEG_VIDC_VIDEO_FRAME_RATE:
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inst->clk_data.frame_rate = ctrl->val;
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if (inst->state < MSM_VIDC_LOAD_RESOURCES)
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msm_vidc_calculate_buffer_counts(inst);
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if (inst->state == MSM_VIDC_START_DONE) {
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rc = msm_venc_set_frame_rate(inst);
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if (rc)
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@ -1560,6 +1562,8 @@ int msm_venc_s_ctrl(struct msm_vidc_inst *inst, struct v4l2_ctrl *ctrl)
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break;
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case V4L2_CID_MPEG_VIDC_VIDEO_OPERATING_RATE:
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inst->clk_data.operating_rate = ctrl->val;
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if (inst->state < MSM_VIDC_LOAD_RESOURCES)
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msm_vidc_calculate_buffer_counts(inst);
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if (inst->state == MSM_VIDC_START_DONE) {
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rc = msm_venc_set_operating_rate(inst);
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if (rc)
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