mtd: OneNAND: OMAP2/3: unmap correct DMA buffer

Functions omap2_onenand_write_bufferram() and omap3_onenand_write_bufferram()
map the write buffer and store the returned handle in variable dma_src. However,
when DMA unmap is done, variable dma_dst is used instead of the correct dma_src.

This patch fixes them to use the correct DMA buffer.

Signed-off-by: Mika Westerberg <[email protected]>
Tested-by: Arnaud Ebalard <[email protected]>
Acked-by: Adrian Hunter <[email protected]>
Signed-off-by: Artem Bityutskiy <[email protected]>
Signed-off-by: David Woodhouse <[email protected]>
This commit is contained in:
Mika Westerberg 2010-03-24 12:10:48 +02:00 • committed by David Woodhouse
commit 4a70b7d395

View file

@ -402,7 +402,7 @@ static int omap3_onenand_write_bufferram(struct mtd_info *mtd, int area,
dma_src = dma_map_single(&c->pdev->dev, buf, count, DMA_TO_DEVICE);
dma_dst = c->phys_base + bram_offset;
if (dma_mapping_error(&c->pdev->dev, dma_dst)) {
if (dma_mapping_error(&c->pdev->dev, dma_src)) {
dev_err(&c->pdev->dev,
"Couldn't DMA map a %d byte buffer\n",
count);
@ -425,7 +425,7 @@ static int omap3_onenand_write_bufferram(struct mtd_info *mtd, int area,
if (*done)
break;
dma_unmap_single(&c->pdev->dev, dma_dst, count, DMA_TO_DEVICE);
dma_unmap_single(&c->pdev->dev, dma_src, count, DMA_TO_DEVICE);
if (!*done) {
dev_err(&c->pdev->dev, "timeout waiting for DMA\n");
@ -520,7 +520,7 @@ static int omap2_onenand_write_bufferram(struct mtd_info *mtd, int area,
dma_src = dma_map_single(&c->pdev->dev, (void *) buffer, count,
DMA_TO_DEVICE);
dma_dst = c->phys_base + bram_offset;
if (dma_mapping_error(&c->pdev->dev, dma_dst)) {
if (dma_mapping_error(&c->pdev->dev, dma_src)) {
dev_err(&c->pdev->dev,
"Couldn't DMA map a %d byte buffer\n",
count);
@ -538,7 +538,7 @@ static int omap2_onenand_write_bufferram(struct mtd_info *mtd, int area,
omap_start_dma(c->dma_channel);
wait_for_completion(&c->dma_done);
dma_unmap_single(&c->pdev->dev, dma_dst, count, DMA_TO_DEVICE);
dma_unmap_single(&c->pdev->dev, dma_src, count, DMA_TO_DEVICE);
return 0;
}