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drm/ttm: add ttm_bo_reserve_slowpath
Instead of dropping everything, waiting for the bo to be unreserved and trying over, a better strategy would be to do a blocking wait. This can be mapped a lot better to a mutex_lock-like call. Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com> Reviewed-by: Jerome Glisse <jglisse@redhat.com>
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@ -821,6 +821,36 @@ extern int ttm_bo_reserve(struct ttm_buffer_object *bo,
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bool interruptible,
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bool no_wait, bool use_sequence, uint32_t sequence);
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/**
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* ttm_bo_reserve_slowpath_nolru:
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* @bo: A pointer to a struct ttm_buffer_object.
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* @interruptible: Sleep interruptible if waiting.
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* @sequence: Set (@bo)->sequence to this value after lock
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*
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* This is called after ttm_bo_reserve returns -EAGAIN and we backed off
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* from all our other reservations. Because there are no other reservations
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* held by us, this function cannot deadlock any more.
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*
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* Will not remove reserved buffers from the lru lists.
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* Otherwise identical to ttm_bo_reserve_slowpath.
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*/
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extern int ttm_bo_reserve_slowpath_nolru(struct ttm_buffer_object *bo,
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bool interruptible,
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uint32_t sequence);
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/**
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* ttm_bo_reserve_slowpath:
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* @bo: A pointer to a struct ttm_buffer_object.
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* @interruptible: Sleep interruptible if waiting.
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* @sequence: Set (@bo)->sequence to this value after lock
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*
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* This is called after ttm_bo_reserve returns -EAGAIN and we backed off
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* from all our other reservations. Because there are no other reservations
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* held by us, this function cannot deadlock any more.
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*/
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extern int ttm_bo_reserve_slowpath(struct ttm_buffer_object *bo,
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bool interruptible, uint32_t sequence);
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/**
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* ttm_bo_reserve_nolru:
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