gxfb/lxfb: use VSA definitions when fetching framebuffer size

..Rather than using magic constants.

Signed-off-by: Andres Salomon <[email protected]>
Cc: Jordan Crouse <[email protected]>
Cc: "Antonino A. Daplas" <[email protected]>
Signed-off-by: Andrew Morton <[email protected]>
Signed-off-by: Linus Torvalds <[email protected]>
This commit is contained in:
Andres Salomon 2008-04-28 02:15:30 -07:00 • committed by Linus Torvalds
commit 61a517a063
3 changed files with 8 additions and 6 deletions

View file

@ -17,6 +17,7 @@
#include <asm/io.h>
#include <asm/div64.h>
#include <asm/delay.h>
#include <asm/geode.h>
#include "gxfb.h"
@ -28,10 +29,10 @@ unsigned int gx_frame_buffer_size(void)
/* Virtual register class = 0x02 */
/* VG_MEM_SIZE(512Kb units) = 0x00 */
outw(0xFC53, 0xAC1C);
outw(0x0200, 0xAC1C);
outw(VSA_VR_UNLOCK, VSA_VRC_INDEX);
outw(VSA_VR_MEM_SIZE, VSA_VRC_INDEX);
val = (unsigned int)(inw(0xAC1E)) & 0xFFl;
val = (unsigned int)(inw(VSA_VRC_DATA)) & 0xFFl;
return (val << 19);
}

View file

@ -333,10 +333,10 @@ unsigned int lx_framebuffer_size(void)
/* Virtual Register Class = 0x02 */
/* VG_MEM_SIZE (1MB units) = 0x00 */
outw(0xFC53, 0xAC1C);
outw(0x0200, 0xAC1C);
outw(VSA_VR_UNLOCK, VSA_VRC_INDEX);
outw(VSA_VR_MEM_SIZE, VSA_VRC_INDEX);
val = (unsigned int)(inw(0xAC1E)) & 0xFE;
val = (unsigned int)(inw(VSA_VRC_DATA)) & 0xFE;
return (val << 20);
}