replace nested max/min macros with {max,min}3 macro

Use the new {max,min}3 macros to save some cycles and bytes on the stack.
This patch substitutes trivial nested macros with their counterpart.

Signed-off-by: Hagen Paul Pfeifer <[email protected]>
Cc: Joe Perches <[email protected]>
Cc: Ingo Molnar <[email protected]>
Cc: Hartley Sweeten <[email protected]>
Cc: Russell King <[email protected]>
Cc: Benjamin Herrenschmidt <[email protected]>
Cc: Thomas Gleixner <[email protected]>
Cc: Herbert Xu <[email protected]>
Cc: Roland Dreier <[email protected]>
Cc: Sean Hefty <[email protected]>
Cc: Pekka Enberg <[email protected]>
Signed-off-by: Andrew Morton <[email protected]>
Signed-off-by: Linus Torvalds <[email protected]>
This commit is contained in:
Hagen Paul Pfeifer 2010-10-26 14:22:23 -07:00 • committed by Linus Torvalds
commit 732eacc054
8 changed files with 9 additions and 12 deletions

View file

@ -1079,7 +1079,7 @@ static int au1200fb_fb_check_var(struct fb_var_screeninfo *var,
* clock can only be obtain by dividing this value by an even integer.
* Fallback to a slower pixel clock if necessary. */
pixclock = max((u32)(PICOS2KHZ(var->pixclock) * 1000), fbi->monspecs.dclkmin);
pixclock = min(pixclock, min(fbi->monspecs.dclkmax, (u32)AU1200_LCD_MAX_CLK/2));
pixclock = min3(pixclock, fbi->monspecs.dclkmax, (u32)AU1200_LCD_MAX_CLK/2);
if (AU1200_LCD_MAX_CLK % pixclock) {
int diff = AU1200_LCD_MAX_CLK % pixclock;