From 85123a581f1fac73d4720f5d5b6a1c748e44d552 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Tomasz=20Paku=C5=82a?= Date: Sat, 1 Feb 2025 12:38:45 +0100 Subject: [PATCH] HID: pidff: Convert infinite length from Linux API to PID standard MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit [ Upstream commit 37e0591fe44dce39d1ebc7a82d5b6e4dba1582eb ] Software uses 0 as de-facto infinite lenght on Linux FF apis (SDL), Linux doesn't actually define anythi as of now, while USB PID defines NULL (0xffff). Most PID devices do not expect a 0-length effect and can't interpret it as infinite. This change fixes Force Feedback for most PID compliant devices. As most games depend on updating the values of already playing infinite effects, this is crucial to ensure they will actually work. Previously, users had to rely on third-party software to do this conversion and make their PID devices usable. Co-developed-by: Makarenko Oleg Signed-off-by: Makarenko Oleg Signed-off-by: Tomasz Pakuła Reviewed-by: Michał Kopeć Reviewed-by: Paul Dino Jones Tested-by: Paul Dino Jones Tested-by: Cristóferson Bueno Tested-by: Pablo Cisneros Signed-off-by: Jiri Kosina Signed-off-by: Sasha Levin --- drivers/hid/usbhid/hid-pidff.c | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/drivers/hid/usbhid/hid-pidff.c b/drivers/hid/usbhid/hid-pidff.c index 07a9fe97d2e0..badcb5f28607 100644 --- a/drivers/hid/usbhid/hid-pidff.c +++ b/drivers/hid/usbhid/hid-pidff.c @@ -21,6 +21,7 @@ #include "usbhid.h" #define PID_EFFECTS_MAX 64 +#define PID_INFINITE 0xffff /* Report usage table used to put reports into an array */ @@ -301,7 +302,12 @@ static void pidff_set_effect_report(struct pidff_device *pidff, pidff->block_load[PID_EFFECT_BLOCK_INDEX].value[0]; pidff->set_effect_type->value[0] = pidff->create_new_effect_type->value[0]; - pidff->set_effect[PID_DURATION].value[0] = effect->replay.length; + + /* Convert infinite length from Linux API (0) + to PID standard (NULL) if needed */ + pidff->set_effect[PID_DURATION].value[0] = + effect->replay.length == 0 ? PID_INFINITE : effect->replay.length; + pidff->set_effect[PID_TRIGGER_BUTTON].value[0] = effect->trigger.button; pidff->set_effect[PID_TRIGGER_REPEAT_INT].value[0] = effect->trigger.interval;