slub: When allocating a new slab also prep the first object

We need to branch to the debug code for the first object if we allocate
a new slab otherwise the first object will be marked wrongly as inactive.

Tested-by: Rabin Vincent <[email protected]>
Signed-off-by: Christoph Lameter <[email protected]>
Signed-off-by: Pekka Enberg <[email protected]>
This commit is contained in:
Christoph Lameter 2011-07-22 09:35:14 -05:00 • committed by Pekka Enberg
commit 9e577e8b46

View file

@ -2082,6 +2082,9 @@ new_slab:
stat(s, ALLOC_SLAB);
c->node = page_to_nid(page);
c->page = page;
if (kmem_cache_debug(s))
goto debug;
goto load_freelist;
}
if (!(gfpflags & __GFP_NOWARN) && printk_ratelimit())