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tools lib bpf: Remove _get_ from non-refcount method names
The use of this term is not warranted here, we use it in the kernel sources and in tools/ for refcounting, so, for consistency, rename them. Acked-bu: Wang Nan <[email protected]> Cc: Adrian Hunter <[email protected]> Cc: David Ahern <[email protected]> Cc: Jiri Olsa <[email protected]> Cc: Milian Wolff <[email protected]> Cc: Namhyung Kim <[email protected]> Link: http://lkml.kernel.org/n/[email protected] Signed-off-by: Arnaldo Carvalho de Melo <[email protected]>
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3 changed files with 10 additions and 16 deletions
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@ -1186,20 +1186,14 @@ bpf_object__next(struct bpf_object *prev)
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return next;
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}
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const char *
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bpf_object__get_name(struct bpf_object *obj)
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const char *bpf_object__name(struct bpf_object *obj)
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{
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if (!obj)
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return ERR_PTR(-EINVAL);
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return obj->path;
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return obj ? obj->path : ERR_PTR(-EINVAL);
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}
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unsigned int
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bpf_object__get_kversion(struct bpf_object *obj)
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unsigned int bpf_object__kversion(struct bpf_object *obj)
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{
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if (!obj)
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return 0;
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return obj->kern_version;
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return obj ? obj->kern_version : 0;
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}
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struct bpf_program *
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@ -1375,7 +1369,7 @@ bpf_map__next(struct bpf_map *prev, struct bpf_object *obj)
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}
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struct bpf_map *
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bpf_object__get_map_by_name(struct bpf_object *obj, const char *name)
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bpf_object__find_map_by_name(struct bpf_object *obj, const char *name)
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{
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struct bpf_map *pos;
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@ -55,8 +55,8 @@ void bpf_object__close(struct bpf_object *object);
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/* Load/unload object into/from kernel */
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int bpf_object__load(struct bpf_object *obj);
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int bpf_object__unload(struct bpf_object *obj);
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const char *bpf_object__get_name(struct bpf_object *obj);
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unsigned int bpf_object__get_kversion(struct bpf_object *obj);
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const char *bpf_object__name(struct bpf_object *obj);
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unsigned int bpf_object__kversion(struct bpf_object *obj);
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struct bpf_object *bpf_object__next(struct bpf_object *prev);
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#define bpf_object__for_each_safe(pos, tmp) \
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@ -171,7 +171,7 @@ struct bpf_map_def {
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*/
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struct bpf_map;
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struct bpf_map *
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bpf_object__get_map_by_name(struct bpf_object *obj, const char *name);
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bpf_object__find_map_by_name(struct bpf_object *obj, const char *name);
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struct bpf_map *
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bpf_map__next(struct bpf_map *map, struct bpf_object *obj);
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