percpu: move region iterations out of pcpu_[de]populate_chunk()

Previously, pcpu_[de]populate_chunk() were called with the range which
may contain multiple target regions in it and
pcpu_[de]populate_chunk() iterated over the regions.  This has the
benefit of batching up cache flushes for all the regions; however,
we're planning to add more bookkeeping logic around [de]population to
support atomic allocations and this delegation of iterations gets in
the way.

This patch moves the region iterations out of
pcpu_[de]populate_chunk() into its callers - pcpu_alloc() and
pcpu_reclaim() - so that we can later add logic to track more states
around them.  This change may make cache and tlb flushes more frequent
but multi-region [de]populations are rare anyway and if this actually
becomes a problem, it's not difficult to factor out cache flushes as
separate callbacks which are directly invoked from percpu.c.

Signed-off-by: Tejun Heo <[email protected]>
This commit is contained in:
Tejun Heo 2014-09-02 14:46:02 -04:00
commit a93ace487a
3 changed files with 28 additions and 54 deletions

View file

@ -807,20 +807,17 @@ area_found:
page_start = PFN_DOWN(off);
page_end = PFN_UP(off + size);
rs = page_start;
pcpu_next_pop(chunk, &rs, &re, page_end);
if (rs != page_start || re != page_end) {
pcpu_for_each_unpop_region(chunk, rs, re, page_start, page_end) {
WARN_ON(chunk->immutable);
if (pcpu_populate_chunk(chunk, off, size)) {
if (pcpu_populate_chunk(chunk, rs, re)) {
spin_lock_irqsave(&pcpu_lock, flags);
pcpu_free_area(chunk, off);
err = "failed to populate";
goto fail_unlock;
}
bitmap_set(chunk->populated, page_start, page_end - page_start);
bitmap_set(chunk->populated, rs, re - rs);
}
mutex_unlock(&pcpu_alloc_mutex);
@ -919,12 +916,12 @@ static void pcpu_reclaim(struct work_struct *work)
spin_unlock_irq(&pcpu_lock);
list_for_each_entry_safe(chunk, next, &todo, list) {
int rs = 0, re;
pcpu_next_unpop(chunk, &rs, &re, PFN_UP(pcpu_unit_size));
if (rs || re != PFN_UP(pcpu_unit_size))
pcpu_depopulate_chunk(chunk, 0, pcpu_unit_size);
int rs, re;
pcpu_for_each_pop_region(chunk, rs, re, 0, pcpu_unit_pages) {
pcpu_depopulate_chunk(chunk, rs, re);
bitmap_clear(chunk->populated, rs, re - rs);
}
pcpu_destroy_chunk(chunk);
}