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percpu: move region iterations out of pcpu_[de]populate_chunk()
Previously, pcpu_[de]populate_chunk() were called with the range which may contain multiple target regions in it and pcpu_[de]populate_chunk() iterated over the regions. This has the benefit of batching up cache flushes for all the regions; however, we're planning to add more bookkeeping logic around [de]population to support atomic allocations and this delegation of iterations gets in the way. This patch moves the region iterations out of pcpu_[de]populate_chunk() into its callers - pcpu_alloc() and pcpu_reclaim() - so that we can later add logic to track more states around them. This change may make cache and tlb flushes more frequent but multi-region [de]populations are rare anyway and if this actually becomes a problem, it's not difficult to factor out cache flushes as separate callbacks which are directly invoked from percpu.c. Signed-off-by: Tejun Heo <[email protected]>
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parent
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commit
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3 changed files with 28 additions and 54 deletions
19
mm/percpu.c
19
mm/percpu.c
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@ -807,20 +807,17 @@ area_found:
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page_start = PFN_DOWN(off);
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page_end = PFN_UP(off + size);
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rs = page_start;
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pcpu_next_pop(chunk, &rs, &re, page_end);
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if (rs != page_start || re != page_end) {
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pcpu_for_each_unpop_region(chunk, rs, re, page_start, page_end) {
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WARN_ON(chunk->immutable);
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if (pcpu_populate_chunk(chunk, off, size)) {
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if (pcpu_populate_chunk(chunk, rs, re)) {
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spin_lock_irqsave(&pcpu_lock, flags);
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pcpu_free_area(chunk, off);
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err = "failed to populate";
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goto fail_unlock;
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}
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bitmap_set(chunk->populated, page_start, page_end - page_start);
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bitmap_set(chunk->populated, rs, re - rs);
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}
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mutex_unlock(&pcpu_alloc_mutex);
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@ -919,12 +916,12 @@ static void pcpu_reclaim(struct work_struct *work)
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spin_unlock_irq(&pcpu_lock);
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list_for_each_entry_safe(chunk, next, &todo, list) {
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int rs = 0, re;
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pcpu_next_unpop(chunk, &rs, &re, PFN_UP(pcpu_unit_size));
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if (rs || re != PFN_UP(pcpu_unit_size))
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pcpu_depopulate_chunk(chunk, 0, pcpu_unit_size);
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int rs, re;
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pcpu_for_each_pop_region(chunk, rs, re, 0, pcpu_unit_pages) {
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pcpu_depopulate_chunk(chunk, rs, re);
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bitmap_clear(chunk->populated, rs, re - rs);
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}
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pcpu_destroy_chunk(chunk);
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}
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