cpuidle: Remove CPUIDLE_FLAG_IGNORE and dev->prepare()

The cpuidle_device->prepare() mechanism causes updates to the
cpuidle_state[].flags, setting and clearing CPUIDLE_FLAG_IGNORE
to tell the governor not to chose a state on a per-cpu basis at
run-time. State demotion is now handled by the driver and it returns
the actual state entered. Hence, this mechanism is not required.
Also this removes per-cpu flags from cpuidle_state enabling
it to be made global.

Reference:
https://lkml.org/lkml/2011/3/25/52

Signed-off-by: Deepthi Dharwar <[email protected]>
Signed-off-by: Trinabh Gupta <[email protected]>
Tested-by: Jean Pihet <[email protected]>
Acked-by: Arjan van de Ven <[email protected]>
Reviewed-by: Kevin Hilman <[email protected]>
Signed-off-by: Len Brown <[email protected]>
This commit is contained in:
Deepthi Dharwar 2011-10-28 16:20:24 +05:30 • committed by Len Brown
commit b25edc42bf
3 changed files with 0 additions and 15 deletions

View file

@ -83,16 +83,6 @@ int cpuidle_idle_call(void)
hrtimer_peek_ahead_timers();
#endif
/*
* Call the device's prepare function before calling the
* governor's select function. ->prepare gives the device's
* cpuidle driver a chance to update any dynamic information
* of its cpuidle states for the current idle period, e.g.
* state availability, latencies, residencies, etc.
*/
if (dev->prepare)
dev->prepare(dev);
/* ask the governor for the next state */
next_state = cpuidle_curr_governor->select(dev);
if (need_resched()) {

View file

@ -288,8 +288,6 @@ static int menu_select(struct cpuidle_device *dev)
for (i = CPUIDLE_DRIVER_STATE_START; i < dev->state_count; i++) {
struct cpuidle_state *s = &dev->states[i];
if (s->flags & CPUIDLE_FLAG_IGNORE)
continue;
if (s->target_residency > data->predicted_us)
continue;
if (s->exit_latency > latency_req)