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console: Add callback to flush scrollback buffer to consw struct
This new callback is in preparation for persistent scrollback buffer support for VGA consoles. With a single scrollback buffer for all consoles, we could flush the buffer just by invocating consw->con_switch(). But when each VGA console has its own scrollback buffer, we need a new callback to tell the video console driver which buffer to flush. Signed-off-by: Manuel Schölling <[email protected]> Reviewed-by: Andrey Utkin <[email protected]> Tested-by: Andrey Utkin <[email protected]> Tested-by: Adam Borowski <[email protected]> Signed-off-by: Greg Kroah-Hartman <[email protected]>
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3 changed files with 36 additions and 1 deletions
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@ -625,6 +625,14 @@ static void save_screen(struct vc_data *vc)
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vc->vc_sw->con_save_screen(vc);
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}
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static void flush_scrollback(struct vc_data *vc)
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{
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WARN_CONSOLE_UNLOCKED();
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if (vc->vc_sw->con_flush_scrollback)
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vc->vc_sw->con_flush_scrollback(vc);
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}
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/*
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* Redrawing of screen
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*/
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@ -1171,6 +1179,7 @@ static void csi_J(struct vc_data *vc, int vpar)
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case 3: /* erase scroll-back buffer (and whole display) */
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scr_memsetw(vc->vc_screenbuf, vc->vc_video_erase_char,
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vc->vc_screenbuf_size);
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flush_scrollback(vc);
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set_origin(vc);
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if (con_is_visible(vc))
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update_screen(vc);
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