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OMAPFB: fix framebuffer console colors
omapfb does not currently set pseudo palette correctly for color depths above 16bpp, making red text invisible, command like echo -e '\e[0;31mRED' > /dev/tty1 will display nothing on framebuffer console in 24bpp mode. This is because temporary variable is declared incorrectly, fix it. Signed-off-by: Grazvydas Ignotas <[email protected]> Cc: [email protected] # v3.x Signed-off-by: Tomi Valkeinen <[email protected]> Signed-off-by: Florian Tobias Schandinat <[email protected]>
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@ -1192,7 +1192,7 @@ static int _setcolreg(struct fb_info *fbi, u_int regno, u_int red, u_int green,
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break;
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if (regno < 16) {
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u16 pal;
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u32 pal;
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pal = ((red >> (16 - var->red.length)) <<
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var->red.offset) |
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((green >> (16 - var->green.length)) <<
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