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locking/lockdep: Rework FS_RECLAIM annotation
A while ago someone, and I cannot find the email just now, asked if we could not implement the RECLAIM_FS inversion stuff with a 'fake' lock like we use for other things like workqueues etc. I think this should be possible which allows reducing the 'irq' states and will reduce the amount of __bfs() lookups we do. Removing the 1 IRQ state results in 4 less __bfs() walks per dependency, improving lockdep performance. And by moving this annotation out of the lockdep code it becomes easier for the mm people to extend. Signed-off-by: Peter Zijlstra (Intel) <[email protected]> Cc: Byungchul Park <[email protected]> Cc: Linus Torvalds <[email protected]> Cc: Mel Gorman <[email protected]> Cc: Michal Hocko <[email protected]> Cc: Nikolay Borisov <[email protected]> Cc: Peter Zijlstra <[email protected]> Cc: Thomas Gleixner <[email protected]> Cc: [email protected] Cc: [email protected] Cc: [email protected] Cc: [email protected] Cc: [email protected] Cc: [email protected] Cc: [email protected] Signed-off-by: Ingo Molnar <[email protected]>
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10 changed files with 75 additions and 120 deletions
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@ -43,6 +43,7 @@ struct kmem_cache {
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#include <linux/kasan.h>
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#include <linux/kmemleak.h>
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#include <linux/random.h>
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#include <linux/sched/mm.h>
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/*
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* State of the slab allocator.
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@ -412,7 +413,10 @@ static inline struct kmem_cache *slab_pre_alloc_hook(struct kmem_cache *s,
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gfp_t flags)
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{
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flags &= gfp_allowed_mask;
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lockdep_trace_alloc(flags);
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fs_reclaim_acquire(flags);
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fs_reclaim_release(flags);
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might_sleep_if(gfpflags_allow_blocking(flags));
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if (should_failslab(s, flags))
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