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virtio: use u32, not bitmap for features
It seemed like a good idea to use bitmap for features in struct virtio_device, but it's actually a pain, and seems to become even more painful when we get more than 32 feature bits. Just change it to a u32 for now. Based on patch by Rusty. Suggested-by: David Hildenbrand <[email protected]> Signed-off-by: Rusty Russell <[email protected]> Signed-off-by: Cornelia Huck <[email protected]> Signed-off-by: Michael S. Tsirkin <[email protected]> Reviewed-by: Cornelia Huck <[email protected]>
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16 changed files with 42 additions and 74 deletions
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@ -231,7 +231,7 @@ static void rproc_virtio_finalize_features(struct virtio_device *vdev)
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* Remember the finalized features of our vdev, and provide it
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* to the remote processor once it is powered on.
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*/
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rsc->gfeatures = vdev->features[0];
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rsc->gfeatures = vdev->features;
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}
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static void rproc_virtio_get(struct virtio_device *vdev, unsigned offset,
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