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UPSTREAM: wireguard: socket: remove extra call to synchronize_net
synchronize_net() is a wrapper around synchronize_rcu(), so there's no point in having synchronize_net and synchronize_rcu back to back, despite the documentation comment suggesting maybe it's somewhat useful, "Wait for packets currently being received to be done." This commit removes the extra call. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Suggested-by: Eric Dumazet <eric.dumazet@gmail.com> Reviewed-by: Eric Dumazet <edumazet@google.com> Signed-off-by: David S. Miller <davem@davemloft.net> (cherry picked from commit 1fbc33b0a7feb6ca72bf7dc8a05d81485ee8ee2e) Bug: 152722841 Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Signed-off-by: Greg Kroah-Hartman <gregkh@google.com> Change-Id: I4c7527eea744b87364bc91b82cd7d14cc10e9b06
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@ -432,7 +432,6 @@ void wg_socket_reinit(struct wg_device *wg, struct sock *new4,
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wg->incoming_port = ntohs(inet_sk(new4)->inet_sport);
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mutex_unlock(&wg->socket_update_lock);
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synchronize_rcu();
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synchronize_net();
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sock_free(old4);
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sock_free(old6);
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}
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