block: Add bio_reset()

Reusing bios is something that's been highly frowned upon in the past,
but driver code keeps doing it anyways. If it's going to happen anyways,
we should provide a generic method.

This'll help with getting rid of bi_destructor - drivers/block/pktcdvd.c
was open coding it, by doing a bio_init() and resetting bi_destructor.

This required reordering struct bio, but the block layer is not yet
nearly fast enough for any cacheline effects to matter here.

v5: Add a define BIO_RESET_BITS, to be very explicit about what parts of
bio->bi_flags are saved.
v6: Further commenting verbosity, per Tejun
v9: Add a function comment

Signed-off-by: Kent Overstreet <[email protected]>
CC: Jens Axboe <[email protected]>
Acked-by: Tejun Heo <[email protected]>
Signed-off-by: Jens Axboe <[email protected]>
This commit is contained in:
Kent Overstreet 2012-09-06 15:34:58 -07:00 • committed by Jens Axboe
commit f44b48c769
3 changed files with 44 additions and 6 deletions

View file

@ -262,6 +262,30 @@ void bio_init(struct bio *bio)
}
EXPORT_SYMBOL(bio_init);
/**
* bio_reset - reinitialize a bio
* @bio: bio to reset
*
* Description:
* After calling bio_reset(), @bio will be in the same state as a freshly
* allocated bio returned bio bio_alloc_bioset() - the only fields that are
* preserved are the ones that are initialized by bio_alloc_bioset(). See
* comment in struct bio.
*/
void bio_reset(struct bio *bio)
{
unsigned long flags = bio->bi_flags & (~0UL << BIO_RESET_BITS);
if (bio_integrity(bio))
bio_integrity_free(bio);
bio_disassociate_task(bio);
memset(bio, 0, BIO_RESET_BYTES);
bio->bi_flags = flags|(1 << BIO_UPTODATE);
}
EXPORT_SYMBOL(bio_reset);
/**
* bio_alloc_bioset - allocate a bio for I/O
* @gfp_mask: the GFP_ mask given to the slab allocator