Even though this is required for degamma since DCE HW only supports a
couple predefined LUTs we can just program the LUT directly for regamma.
This fixes dark screens which occurs when we program regamma to bypass
while degamma is using srgb LUT.
Signed-off-by: Harry Wentland <[email protected]>
Reviewed-by: Leo Li <[email protected]>
Cc: [email protected]
Signed-off-by: Alex Deucher <[email protected]>
amdgpu_ib_ring_tests() runs test IB's on rings at boot
contributes to ~500 ms of amdgpu driver's boot time.
This patch defers it and ensures that its executed
in amdgpu_info_ioctl() if it wasn't scheduled.
V2: Use queue_delayed_work() & flush_delayed_work().
V3: removed usage of separate wq, ensure ib tests is
run before enabling clockgating.
Signed-off-by: Shirish S <[email protected]>
Reviewed-by: Christian König <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
Filling the smu10_store_cc6_data based on the implementation
of Windows Powerplay.
There is an uncertainty with one of the parameters passed to the function
pstate_switch_disable - is not a part of smu10 private data structure.
So in the function its just ignored.
Signed-off-by: Mikita Lipski <[email protected]>
Reviewed-by: Rex Zhu <[email protected]>
Acked-by: Alex Deucher <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
The function is never implemented for raven on linux.
It follows similair implementation as on windows.
SMU still needs to notify SMC and copy WM table, which is added
here. But on other Asics such as Vega this step is not implemented.
Signed-off-by: Mikita Lipski <[email protected]>
Reviewed-by: Rex Zhu <[email protected]>
Acked-by: Alex Deucher <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
If a per VM BO ends up in a allowed domain it never moves back into the
prefered domain.
v2: move the extra handling into amdgpu_vm_bo_update when we exit the
state machine. Make memory type handling generic.
Signed-off-by: Christian König <[email protected]>
Reviewed-by: Chunming Zhou <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
This reverts commit 7d1ca1325260a9e9329b10a21e3692e6f188936f.
Makes fallback handling to complicated. This is just a feature for the
GEM interface and shouldn't leak into the core BO create function.
The intended change to preserve the preferred domains is implemented in
a follow up patch.
Signed-off-by: Christian König <[email protected]>
Acked-by: Chunming Zhou <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
This reverts commit 6f51d28bfe8e1a676de5cd877639245bed3cc818.
Makes fallback handling to complicated. This is just a feature for the
GEM interface and shouldn't leak into the core BO create function.
Signed-off-by: Christian König <[email protected]>
Acked-by: Chunming Zhou <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
smu firmware do not update response register immediately under
some delay tasks, we may read out the original value.
so need to clear the register before send smu message.
Acked-by: Alex Deucher <[email protected]>
Signed-off-by: Rex Zhu <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
Currently smu only calculate average gpu power in real time.
for vddc/vddci/max power,
User need to set start time and end time, firmware can calculate
the average vddc/vddci/max power. but the type of return values
is not unified. For Vi, return type is uint.
For vega, return type is float.
so this struct can't be suitable for all asics.
Acked-by: Alex Deucher <[email protected]>
Signed-off-by: Rex Zhu <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
pkgpwr is the average gpu power of 100ms. it is calculated by
firmware in real time.
1. we can send smu message PPSMC_MSG_GetCurrPkgPwr to read currentpkgpwr directly.
2. On Fiji/tonga/bonaire/hawwii, without PPSMC_MSG_GetCurrPkgPwr support.
Send PPSMC_MSG_PmStatusLogStart/Sample to let smu write currentpkgpwr
to ixSMU_PM_STATUS_94. driver can read pkgpwr from ixSMU_PM_STATUS_94.
Acked-by: Alex Deucher <[email protected]>
Signed-off-by: Rex Zhu <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
we don't have limit of [50ms, 4sec] sampling period.
smu calculate average gpu power in real time.
we can read average gpu power through smu message or
read special register.
This reverts commit 462d8dcc9fec0d89f1ff6a1f93f1d4f670878c71.
Acked-by: Alex Deucher <[email protected]>
Signed-off-by: Rex Zhu <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
issue:
there are VMC page fault occurred if force APP kill during
3dmark test, the cause is in entity_fini we manually signal
all those jobs in entity's queue which confuse the sync/dep
mechanism:
1)page fault occurred in sdma's clear job which operate on
shadow buffer, and shadow buffer's Gart table is cleaned by
ttm_bo_release since the fence in its reservation was fake signaled
by entity_fini() under the case of SIGKILL received.
2)page fault occurred in gfx' job because during the lifetime
of gfx job we manually fake signal all jobs from its entity
in entity_fini(), thus the unmapping/clear PTE job depend on those
result fence is satisfied and sdma start clearing the PTE and lead
to GFX page fault.
fix:
1)should at least wait all jobs already scheduled complete in entity_fini()
if SIGKILL is the case.
2)if a fence signaled and try to clear some entity's dependency, should
set this entity guilty to prevent its job really run since the dependency
is fake signaled.
v2:
splitting drm_sched_entity_fini() into two functions:
1)The first one is does the waiting, removes the entity from the
runqueue and returns an error when the process was killed.
2)The second one then goes over the entity, install it as
completion signal for the remaining jobs and signals all jobs
with an error code.
v3:
1)Replace the fini1 and fini2 with better name
2)Call the first part before the VM teardown in
amdgpu_driver_postclose_kms() and the second part
after the VM teardown
3)Keep the original function drm_sched_entity_fini to
refine the code.
v4:
1)Rename entity->finished to entity->last_scheduled;
2)Rename drm_sched_entity_fini_job_cb() to
drm_sched_entity_kill_jobs_cb();
3)Pass NULL to drm_sched_entity_fini_job_cb() if -ENOENT;
4)Replace the type of entity->fini_status with "int";
5)Remove the check about entity->finished.
Signed-off-by: Monk Liu <[email protected]>
Signed-off-by: Emily Deng <[email protected]>
Reviewed-by: Christian König <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
Reserved VRAM is used to avoid overriding pre OS FB.
Once our display stack takes over we don't need the reserved
VRAM anymore.
v2:
Remove comment, we know actually why we need to reserve the stolen VRAM.
Fix return type for amdgpu_ttm_late_init.
v3:
Return 0 in amdgpu_bo_late_init, rebase on changes to previous patch
v4: rebase
v5:
For GMC9 reserve always just 9M and keep the stolem memory around
until GART table curruption on S3 resume is resolved.
Reviewed-by: Alex Deucher <[email protected]>
Signed-off-by: Andrey Grodzovsky <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
Steal 9 MB for vga emulation and fb if vga is enabled, otherwise,
steal enough to cover the current display size as set by the vbios.
If no memory is used (e.g., secondary or headless card), skip
stolen memory reserve.
v2: skip reservation if vram is limited, address Christian's comments
v3: squash in fix from Harry
Reviewed-and-Tested-by: Andrey Grodzovsky <[email protected]> (v2)
Signed-off-by: Alex Deucher <[email protected]>
Use amdgpu_ring_emit_reg_write_reg_wait. On engines that support it,
it provides a write and wait in a single packet which avoids a missed
ack if a world switch happens between the request and waiting for the
ack.
Reviewed-by: Huang Rui <[email protected]>
Reviewed-by: Christian König <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
This adds support for writing and reading back using the
helper since the engines doesn't have a oneshot packet.
Reviewed-by: Huang Rui <[email protected]>
Reviewed-by: Christian König <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
This adds support for writing and reading back using the
helper since the engines doesn't have a oneshot packet.
Reviewed-by: Huang Rui <[email protected]>
Reviewed-by: Christian König <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
This adds support for writing and reading back using the
helper since the engines doesn't have a oneshot packet.
Reviewed-by: Huang Rui <[email protected]>
Reviewed-by: Christian König <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
This adds support for writing and reading back in a single
oneshot packet. This is needed to send a tlb invalidation
and wait for ack in a single operation.
v2: squash sdma hang fix into this patch
Reviewed-by: Huang Rui <[email protected]>
Reviewed-by: Christian König <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
Signed-off-by: Emily Deng <[email protected]>
This adds support for writing and reading back in a single
oneshot packet. This is needed to send a tlb invalidation
and wait for ack in a single operation.
v2: squash the gfx ring stall fix
Reviewed-by: Huang Rui <[email protected]>
Reviewed-by: Christian König <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
Signed-off-by: Emily Deng <[email protected]>
This callback writes a value to a register and then reads
back another register and waits for a value in a single
operation.
Provide a helper function using two operations for engines
that don't support this opertion.
Reviewed-by: Huang Rui <[email protected]>
Reviewed-by: Christian König <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
It doesn't actually upload any firmware is just
checks the version. The actual upload happens in
the gmc modules.
Reviewed-by: Rex Zhu <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
Fiji uses a different register than other smu7 asics, but
we already have this info in the base driver so just
use that.
Reviewed-by: Rex Zhu <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
Userspace needs to query this value to work around a hw bug in
certain cases.
Acked-by: Nicolai Hähnle <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
Make sure the transfered BO is never destroy before the transfer BO.
Signed-off-by: Christian König <[email protected]>
Reviewed-by: Roger He <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
pp_dpm_sclk/pp_dpm_mclk in sysfs implemented to force
gfxclk/uclk dpm level for Vega12
Signed-off-by: Kenneth Feng <[email protected]>
Reviewed-by: Evan Quan <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
is_blanked() hook is a dummy one for underlay pipe, hence
when called, it loops for ~300ms at boot.
This patch removes this dummy call and adds missing checks.
Signed-off-by: Shirish S <[email protected]>
Reviewed-by: Harry Wentland <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
We enabled this upstream by default now and no longer need the flag.
Signed-off-by: Harry Wentland <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
The detection if a BO was placed in CPU visible VRAM was incorrect.
Fix it and merge it with the correct detection in amdgpu_ttm.c
Signed-off-by: Christian König <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
Reviewed-by: Chunming Zhou <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
pp_soc15.h is vega10 specific. Update powerplay code to use soc15 common
macros defined in soc15_common.h.
Signed-off-by: Evan Quan <[email protected]>
Reviewed-by: Rex Zhu <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
In order to share pp_atomfwctrl_get_vbios_bootup_values
on asics with different BIOS_CLKID.
Not call function pp_atomfwctrl_get_clk_information_by_clkid in
pp_atomfwctrl_get_vbios_bootup_values.
Reviewed-by: Alex Deucher <[email protected]>
Signed-off-by: Rex Zhu <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
Input transfer function creation is now done when the plane is created.
This is done within the following change:
Author: Anthony Koo <[email protected]>
drm/amd/display: Have DC manage its own allocation of gamma
Therefore, we no longer need to create it when filling in the plane
attributes.
Signed-off-by: Leo (Sunpeng) Li <[email protected]>
Reviewed-by: Harry Wentland <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>