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Per listen(fd, backlog) rules, there is really no point accepting a SYN, sending a SYNACK, and dropping the following ACK packet if accept queue is full, because application is not draining accept queue fast enough. This behavior is fooling TCP clients that believe they established a flow, while there is nothing at server side. They might then send about 10 MSS (if using IW10) that will be dropped anyway while server is under stress. Signed-off-by: Eric Dumazet <edumazet@google.com> Acked-by: Neal Cardwell <ncardwell@google.com> Acked-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: David S. Miller <davem@davemloft.net> |
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| acpi | ||
| asm-generic | ||
| clocksource | ||
| crypto | ||
| drm | ||
| dt-bindings | ||
| keys | ||
| kvm | ||
| linux | ||
| math-emu | ||
| media | ||
| memory | ||
| misc | ||
| net | ||
| pcmcia | ||
| ras | ||
| rdma | ||
| rxrpc | ||
| scsi | ||
| soc | ||
| sound | ||
| target | ||
| trace | ||
| uapi | ||
| video | ||
| xen | ||
| Kbuild | ||