mirror of
https://github.com/BobTheBlinker/android_kernel_motorola_sm6375.git
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| Filename | Latest commit message | Latest commit date |
|---|---|---|
If a new (id == -1) ff effect was uploaded from userspace, ff-core.c::input_ff_upload() will have assigned a positive number to the new effect id. Currently, evdev.c::evdev_do_ioctl() will save this new id to userspace, regardless of whether the upload succeeded or not. On upload failure, this can be confusing because the dev->ff->effects[] array will not contain an element at the index of that new effect id. This patch fixes this by leaving the id unchanged after upload fails. Note: Unfortunately applications should still expect changed effect id for quite some time. This has been discussed on: http://www.mail-archive.com/linux-input@vger.kernel.org/msg08513.html ("ff-core effect id handling in case of a failed effect upload") Suggested-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Elias Vanderstuyft <elias.vds@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> |
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| .. | ||
| gameport | ||
| joystick | ||
| keyboard | ||
| misc | ||
| mouse | ||
| serio | ||
| tablet | ||
| touchscreen | ||
| apm-power.c | ||
| evbug.c | ||
| evdev.c | ||
| ff-core.c | ||
| ff-memless.c | ||
| input-compat.c | ||
| input-compat.h | ||
| input-mt.c | ||
| input-polldev.c | ||
| input.c | ||
| joydev.c | ||
| Kconfig | ||
| Makefile | ||
| matrix-keymap.c | ||
| mousedev.c | ||
| sparse-keymap.c | ||