universal7885: don't latch unsignal buffers

Set debug.sf.latch_unsignaled=1 is used to allow surfaceflinger to
latch unsignal buffers that can give more time for buffer to render.
But if the buffer takes longer time to finish, it will block whole
display pipeline result to jank.

Bug: 157964883
Test: scrolling, launch
Change-Id: I56c3e05921de5fc9569bf3f93fde03022a64b6a4
This commit is contained in:
Midas Chien 2021-10-30 17:48:22 +00:00 committed by Soo Hwan Na
commit 714f374f2f
2 changed files with 0 additions and 2 deletions

View file

@ -18,5 +18,4 @@ ro.surface_flinger.max_frame_buffer_acquired_buffers=3
# Blur
ro.sf.blurs_are_expensive=1
ro.surface_flinger.supports_background_blur=1
debug.sf.latch_unsignaled=1
debug.sf.disable_backpressure=1

View file

@ -23,7 +23,6 @@ ro.telephony.default_network=9,9
## Surfaceflinger
ro.surface_flinger.max_frame_buffer_acquired_buffers=3
debug.sf.enable_hwc_vds=0
debug.sf.latch_unsignaled=1
debug.sf.enable_advanced_sf_phase_offset=1
ro.surface_flinger.set_idle_timer_ms=80
ro.surface_flinger.set_touch_timer_ms=200