mirror of
https://github.com/chararomandroid/android_device_samsung_a20
synced 2026-08-22 04:05:31 -04:00
universal7885: import light HAL from hardware/samsung
* Added .clang-format symlink * Undefine non-existent nodes in header file Signed-off-by: roynatech2544 <whiteshell2544@naver.com>
This commit is contained in:
parent
c48a35ed9d
commit
84b8328a01
11 changed files with 437 additions and 10 deletions
212
universal7885-common/light/Light.cpp
Normal file
212
universal7885-common/light/Light.cpp
Normal file
|
|
@ -0,0 +1,212 @@
|
|||
/*
|
||||
* Copyright (C) 2019 The LineageOS Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
#define LOG_TAG "android.hardware.light@2.0-service.eureka"
|
||||
|
||||
#include <android-base/stringprintf.h>
|
||||
#include <log/log.h>
|
||||
#include <iomanip>
|
||||
#include <sys/stat.h>
|
||||
|
||||
#include "Light.h"
|
||||
|
||||
#define COLOR_MASK 0x00ffffff
|
||||
#define MAX_INPUT_BRIGHTNESS 255
|
||||
|
||||
using android::hardware::light::V2_0::LightState;
|
||||
using android::hardware::light::V2_0::Status;
|
||||
using android::hardware::light::V2_0::Type;
|
||||
|
||||
namespace android {
|
||||
namespace hardware {
|
||||
namespace light {
|
||||
namespace V2_0 {
|
||||
namespace implementation {
|
||||
|
||||
/*
|
||||
* Write value to path and close file.
|
||||
*/
|
||||
template <typename T>
|
||||
static void set(const std::string& path, const T& value) {
|
||||
std::ofstream file(path);
|
||||
file << value << std::endl;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
static T get(const std::string& path, const T& def) {
|
||||
std::ifstream file(path);
|
||||
T result;
|
||||
|
||||
file >> result;
|
||||
return file.fail() ? def : result;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
static T exist(const std::string& path) {
|
||||
struct stat buffer;
|
||||
return (stat (name.c_str(), &buffer) == 0);
|
||||
}
|
||||
|
||||
Light::Light() {
|
||||
mLights.emplace(Type::BACKLIGHT,
|
||||
std::bind(&Light::handleBacklight, this, std::placeholders::_1));
|
||||
#ifdef BUTTON_BRIGHTNESS_NODE
|
||||
mLights.emplace(Type::BUTTONS, std::bind(&Light::handleButtons, this, std::placeholders::_1));
|
||||
#endif /* BUTTON_BRIGHTNESS_NODE */
|
||||
#ifdef LED_BLINK_NODE
|
||||
mLights.emplace(Type::BATTERY, std::bind(&Light::handleBattery, this, std::placeholders::_1));
|
||||
mLights.emplace(Type::NOTIFICATIONS,
|
||||
std::bind(&Light::handleNotifications, this, std::placeholders::_1));
|
||||
mLights.emplace(Type::ATTENTION,
|
||||
std::bind(&Light::handleAttention, this, std::placeholders::_1));
|
||||
#endif /* LED_BLINK_NODE */
|
||||
}
|
||||
|
||||
Return<Status> Light::setLight(Type type, const LightState& state) {
|
||||
auto it = mLights.find(type);
|
||||
|
||||
if (it == mLights.end()) {
|
||||
return Status::LIGHT_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
/*
|
||||
* Lock global mutex until light state is updated.
|
||||
*/
|
||||
std::lock_guard<std::mutex> lock(mLock);
|
||||
|
||||
it->second(state);
|
||||
|
||||
return Status::SUCCESS;
|
||||
}
|
||||
|
||||
void Light::handleBacklight(const LightState& state) {
|
||||
uint32_t max_brightness = get(PANEL_MAX_BRIGHTNESS_NODE, MAX_INPUT_BRIGHTNESS);
|
||||
uint32_t brightness = rgbToBrightness(state);
|
||||
|
||||
if (max_brightness != MAX_INPUT_BRIGHTNESS) {
|
||||
brightness = brightness * max_brightness / MAX_INPUT_BRIGHTNESS;
|
||||
}
|
||||
set(PANEL_BRIGHTNESS_NODE, brightness);
|
||||
}
|
||||
|
||||
#ifdef BUTTON_BRIGHTNESS_NODE
|
||||
void Light::handleButtons(const LightState& state) {
|
||||
#ifdef VAR_BUTTON_BRIGHTNESS
|
||||
uint32_t brightness = rgbToBrightness(state);
|
||||
#else
|
||||
uint32_t brightness = (state.color & COLOR_MASK) ? 1 : 0;
|
||||
#endif
|
||||
|
||||
set(BUTTON_BRIGHTNESS_NODE, brightness);
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef LED_BLINK_NODE
|
||||
void Light::handleBattery(const LightState& state) {
|
||||
mBatteryState = state;
|
||||
setNotificationLED();
|
||||
}
|
||||
|
||||
void Light::handleNotifications(const LightState& state) {
|
||||
mNotificationState = state;
|
||||
setNotificationLED();
|
||||
}
|
||||
|
||||
void Light::handleAttention(const LightState& state) {
|
||||
mAttentionState = state;
|
||||
setNotificationLED();
|
||||
}
|
||||
|
||||
void Light::setNotificationLED() {
|
||||
int32_t adjusted_brightness = MAX_INPUT_BRIGHTNESS;
|
||||
LightState state;
|
||||
#ifdef LED_BLN_NODE
|
||||
bool bln = false;
|
||||
#endif /* LED_BLN_NODE */
|
||||
|
||||
if (mNotificationState.color & COLOR_MASK) {
|
||||
adjusted_brightness = LED_BRIGHTNESS_NOTIFICATION;
|
||||
state = mNotificationState;
|
||||
#ifdef LED_BLN_NODE
|
||||
bln = true;
|
||||
#endif /* LED_BLN_NODE */
|
||||
} else if (mAttentionState.color & COLOR_MASK) {
|
||||
adjusted_brightness = LED_BRIGHTNESS_ATTENTION;
|
||||
state = mAttentionState;
|
||||
if (state.flashMode == Flash::HARDWARE) {
|
||||
if (state.flashOnMs > 0 && state.flashOffMs == 0) state.flashMode = Flash::NONE;
|
||||
state.color = 0x000000ff;
|
||||
}
|
||||
if (state.flashMode == Flash::NONE) {
|
||||
state.color = 0;
|
||||
}
|
||||
} else if (mBatteryState.color & COLOR_MASK) {
|
||||
adjusted_brightness = LED_BRIGHTNESS_BATTERY;
|
||||
state = mBatteryState;
|
||||
} else {
|
||||
set(LED_BLINK_NODE, "0x00000000 0 0");
|
||||
return;
|
||||
}
|
||||
|
||||
if (state.flashMode == Flash::NONE) {
|
||||
state.flashOnMs = 0;
|
||||
state.flashOffMs = 0;
|
||||
}
|
||||
|
||||
state.color = calibrateColor(state.color & COLOR_MASK, adjusted_brightness);
|
||||
set(LED_BLINK_NODE, android::base::StringPrintf("0x%08x %d %d", state.color, state.flashOnMs,
|
||||
state.flashOffMs));
|
||||
|
||||
#ifdef LED_BLN_NODE
|
||||
if (bln) {
|
||||
set(LED_BLN_NODE, (state.color & COLOR_MASK) ? 1 : 0);
|
||||
}
|
||||
#endif /* LED_BLN_NODE */
|
||||
}
|
||||
|
||||
uint32_t Light::calibrateColor(uint32_t color, int32_t brightness) {
|
||||
uint32_t red = ((color >> 16) & 0xFF) * LED_ADJUSTMENT_R;
|
||||
uint32_t green = ((color >> 8) & 0xFF) * LED_ADJUSTMENT_G;
|
||||
uint32_t blue = (color & 0xFF) * LED_ADJUSTMENT_B;
|
||||
|
||||
return (((red * brightness) / 255) << 16) + (((green * brightness) / 255) << 8) +
|
||||
((blue * brightness) / 255);
|
||||
}
|
||||
#endif /* LED_BLINK_NODE */
|
||||
|
||||
Return<void> Light::getSupportedTypes(getSupportedTypes_cb _hidl_cb) {
|
||||
std::vector<Type> types;
|
||||
|
||||
for (auto const& light : mLights) {
|
||||
types.push_back(light.first);
|
||||
}
|
||||
|
||||
_hidl_cb(types);
|
||||
|
||||
return Void();
|
||||
}
|
||||
|
||||
uint32_t Light::rgbToBrightness(const LightState& state) {
|
||||
uint32_t color = state.color & COLOR_MASK;
|
||||
|
||||
return ((77 * ((color >> 16) & 0xff)) + (150 * ((color >> 8) & 0xff)) + (29 * (color & 0xff))) >>
|
||||
8;
|
||||
}
|
||||
|
||||
} // namespace implementation
|
||||
} // namespace V2_0
|
||||
} // namespace light
|
||||
} // namespace hardware
|
||||
} // namespace android
|
||||
Loading…
Reference in a new issue