Choreographer VSync has some performance impact for CPU rendered apps
as the app has to wait for VSync to start a new frame draw. When the
frame draw time exceeds one VSync, this has a direct impact on the FPS.
"debug.cpurend.vsync" property controls the VSync for CPU rendered apps.
Disable VSync for CPU rendered app, by setting this property to false.
Change-Id: I93cfa7c588f1ab80803940c8059073075fd49506
Signed-off-by: Akash <akashniki@gmail.com>
Signed-off-by: Ayush Dubey <ayushdubey70@gmail.com>
Signed-off-by: Joey Huab <joey@evolution-x.org>
Signed-off-by: chiranth <chiranthangadi123@gmail.com>
Signed-off-by: roynatech2544 <whiteshell2544@naver.com>
Rotator down scaler is causing additional delays that are better
handled by GL composition.
Test: Open app, no jank
Bug: 73640835
Change-Id: I6ea9baa28acc222afcf365f3bf107149bc8974d9
Signed-off-by: roynatech2544 <whiteshell2544@naver.com>
Thanks Google for silently changing the prop for starting iorapd
service [1].
ref:
[1] https://android.googlesource.com/platform/system/iorap/+/44176c75f7ee5b9f046abaa3ae513ad7f2a5ad6e
Test: boot, check if iorapd service is started, and
IorapForwardingService is not complaining
Signed-off-by: Chenyang Zhong <zhongcy95@gmail.com>
Change-Id: I2bda60de0c39c7c5d97fc74fb1e8eea1b6f379f9
Signed-off-by: roynatech2544 <whiteshell2544@naver.com>
In Android R, the SurfaceFlinger calculate phase offsets
based on duration. Adopt the new way of specifying
phase offsets to SurfaceFlinger.
Bug: 143933518
Bug: 142222407
Test: scrolling, app launching/closing, playing video
Change-Id: Ia28e8d6c5225c49948a3397bca1beb8f8e5293f7
Signed-off-by: roynatech2544 <whiteshell2544@naver.com>
Set soc model and manufacturer properties
Change-Id: Ia75eb8862c7d879c40e64527d32d082bfa9b8e42
Signed-off-by: SamarV-121 <samarvispute121@pm.me>
Signed-off-by: roynatech2544 <whiteshell2544@naver.com>