* Correct pixel_pitch
* Make AndroidManifest consistent
* Fix spacing and newlines
* Correct comments
* Sort as per AOSP order
* Correct array types
* Remove overlays that no longer exist:
config_scrollBarrierVibePattern
physical_volume_up_button_center_screen_location_y
physical_volume_down_button_center_screen_location_y
system_icons_keyguard_padding_end
* Remove overlays that are the same as defaults:
config_deviceHardwareKeys
config_deviceHardwareWakeKeys
config_udfpsColor
* Remove overlays that shouldn't be overlaid anymore:
quick_qs_offset_height
* Move config_showUsbPortAlarm to common
Change-Id: I504039ea2646b12a5af6f3c040236459ee7ac772
• Prior to this, the icons were not aligned to the camera cutout.
• Seems like motorola had set status_bar_padding_top_portrait but
we don't have that. However, status_bar_padding_top is configurable
so use the same value there.
Change-Id: Ife06be11a66098c8e84a94b1f11efd2c2280b9f3
* All necessary SystemUI values are on res/values.
* Landscape values is on Frameworks/res/values folder.
Change-Id: I718363ae388af49180c5321bdae1667be54016b5
Signed-off-by: Fraaxius <franthekillaz@gmail.com>
Added a device specific overlay that changes the default name
from "AndroidAp" to customized name
Test: Builds, manually verified name change
Bug: 36368950
Change-Id: I38a5f6fb950d6a45342080bae186a8ed276d94bf
Signed-off-by: Adithya R <gh0strider.2k18.reborn@gmail.com>
This reverts commit 4a3a76f061.
Ghostrider_reborn fixed the brightness LUT via the kernel, so we can go back
to the stock ROM overlay values for brightness too
Change-Id: Ic41e70c7730ead1882263a89e31ca3d2438784fc
The values extracted from Stock ROM are quite dim on average and the minimum brightness is low,
So let's remove the three minimum light sensor values on config_autoBrightnessLevels and the
bottom four values and then add another value near max on config_autoBrightnessDisplayValuesNits
to help increase the minimum brightness and also bump up the values for the other automatic
brightness values.
While we're at it, we shall also raise the values for DarkeningLightDebounce and
BrighteningDebounce overlays so that it takes a lot longer before our device decides to actually
lower the brightness to prevent super jarring brightness changes.
Change-Id: Iacafa69d1e27b5201d98a832305c9afc5f228dd3
In the berlin/dubai trees we have overriding values that use the same as
the default values, so let's just revert to that.
Change-Id: I5e4ee2d89fb6c9e058db4395e50d7891c69f85d3
The partition reserved sizes were taking from stock ROM
IE, blockdev --getsize64 /dev/block/mapper/system_a
Change-Id: I7e9ba2b8f732c6ad16d45d78f577f1ac4644713d
* 12L introduced new API to fetch status bar height based on cutout, to
handle multi-display devices. However, some apps directly read the
height from overlay so the layout is broken for them.
* Since our device is not a multi-display one, set the expected height
in overlay directly as the old way to make these apps look good.
* Reduce status bar height to exactly match the cutout height.
Change-Id: I38fae2cdd20b947998766b35920d28bebcf547cf