* Correct pixel_pitch * Make AndroidManifest consistent * Fix spacing and newlines * Correct comments * Sort as per AOSP order * Correct array types * Remove overlays that no longer exist: config_scrollBarrierVibePattern physical_volume_up_button_center_screen_location_y physical_volume_down_button_center_screen_location_y system_icons_keyguard_padding_end * Remove overlays that are the same as defaults: config_deviceHardwareKeys config_deviceHardwareWakeKeys config_udfpsColor * Remove overlays that shouldn't be overlaid anymore: quick_qs_offset_height * Move config_showUsbPortAlarm to common Change-Id: I504039ea2646b12a5af6f3c040236459ee7ac772
35 lines
1.5 KiB
XML
35 lines
1.5 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<!--
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SPDX-FileCopyrightText: 2022-2025 The LineageOS Project
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SPDX-License-Identifier: Apache-2.0
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-->
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<resources>
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<!-- the padding on the start of the statusbar -->
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<dimen name="status_bar_padding_start">20.0dip</dimen>
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<!-- the padding on the end of the statusbar -->
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<dimen name="status_bar_padding_end">7.0dip</dimen>
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<!-- the padding on the top of the statusbar (usually 0) -->
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<dimen name="status_bar_padding_top">20.0px</dimen>
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<!-- Height of the status bar header bar when on Keyguard -->
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<dimen name="status_bar_header_height_keyguard">@*android:dimen/status_bar_height</dimen>
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<!-- Margin on the left side of the carrier text on Keyguard -->
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<dimen name="keyguard_carrier_text_margin">4dp</dimen>
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<!-- Bottom margin size when fingerprint in display is active -->
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<dimen name="keyguard_indication_margin_bottom">15dp</dimen>
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<!-- Total minimum padding to enforce to ensure that the dot can always show -->
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<dimen name="ongoing_appops_dot_min_padding">14dp</dimen>
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<!-- Location on the screen of the center of the physical power button. This is a reasonable
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default that should be overridden by device-specific overlays. -->
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<dimen name="physical_power_button_center_screen_location_y">1000.0px</dimen>
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<!-- Microns/ums (1000 um = 1mm) per pixel for the given device. If unspecified, UI that
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relies on this value will not be sized correctly. -->
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<item format="float" name="pixel_pitch" type="dimen">62.73</item>
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</resources>
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